Software Engineer

Wizcorp
Hybrid

About The Position

Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. We are a cross-cultural team of passionate individuals working together toward one goal: bringing back magic to game development. Our technical abilities should never limit our ideas. We question the status quo. We don't accept yesterday's answers to tomorrow's challenges. We follow our moral compass. Our values guide our decisions. We surround ourselves with people who believe in our mission. Our staff, clients, and partners are all part of the equation. We learn and share. We want our successes and failures to contribute to the collective wisdom of our profession. Wizcorp offers a friendly and honest working environment. Our work is challenging but rewarding, with countless personal and professional growth opportunities. This position requires you to reside in Japan during your employment with Wizcorp. Wizcorp is looking for Software Engineers for a selection of diverse fields. Depending on your background, skills, and experience we’ll find the most suitable role within our teams for you. We value human skills and character as much as we do experience and proficiency.

Requirements

  • Reside in Japan during employment
  • A few years of work experience developing software professionally
  • Proficiency in C++ and C#
  • Ability to deep-dive into the engine and code bases to make improvements
  • Strong software development fundamentals, design theory, and development processes
  • Excellent debugging skills
  • Excellent written and verbal communication
  • Willingness to work as part of a team and contribute to technical discussions
  • Eager to learn from reviews and constructive feedback
  • Strong personal time management
  • University degree in Engineering, Computer Science, or related discipline; or relevant professional experience
  • For Japan-based candidates: 3+ years of professional software engineering experience and at least 1 year of experience in the video game industry
  • For overseas-based candidates: 7+ years of professional software engineering experience, and at least 4+ year of experience in the video game industry
  • Must have experience with C++ and C#, backed with Go
  • Demonstrable Software Engineering ability
  • Experience with Git or other version control systems
  • Experience with multiple programming languages
  • At least conversational Japanese proficiency - JLPT N3 or above
  • English proficiency (ability to read, write, and discuss technical matters)

Nice To Haves

  • Experience with game engines such as Unity, Unreal, or proprietary engine code
  • Understanding of 2D and 3D math

Responsibilities

  • Complete assigned engineering tasks in a timely manner
  • Test and document provided solutions to allow other developers to review and learn
  • Write clear, maintainable code that passes review by senior engineers
  • Estimate own tasks and deliver them in a timely manner
  • Raise all blockers when they arise to the feature lead or project lead
  • Follow software engineering best practices for the full software development life cycle, including coding standards, code reviews, source control management, and testing
  • Take ownership of medium-sized features by breaking them into manageable tasks that can be accomplished by themselves and/or others
  • Coordinate with members outside of the engineering team to deliver features in a timely manner
  • Design, test, and debug own code without assistance from other engineers
  • Break down features into engineering tasks and work with other engineers to complete them
  • Have an interest in working on both games and their surrounding tooling
  • Confidently communicate with all members of the company

Benefits

  • Monthly allowance for home office equipment and supplies (15,000 JPY/month)
  • Private language tutoring (Japanese and/or English)
  • Commute fees (however, train passes are not reimbursed)
  • Social insurance
  • Parental leave
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