About The Position

The watchOS Apps team is seeking a software engineer to help shape the future of Apple Watch. The role involves building first-party apps, complications, and other experiences, including Timers, Weather, Home, and Compass, used by millions of Apple Watch customers. The engineer will work closely with Design, Marketing, Quality Assurance, and other Engineering teams to define product direction and collaboratively own development and quality for critical first-party apps and experiences on watchOS. The role includes adopting new APIs early and providing feedback to the teams that build them. Because much of the software runs continuously within small power and memory budgets, reliability, power, and memory considerations are part of feature development. The position is in a multidisciplinary environment with opportunities to collaborate with experts across Apple.

Requirements

  • BS in Computer Engineering or Computer Science, or equivalent experience.
  • Experience building apps or frameworks with Apple technologies.
  • Proficiency with Swift and SwiftUI.
  • Excellent communication and collaborative skills.
  • Enthusiasm for working on a cross-functional team.
  • Upbeat, adaptable, helpful, and results-oriented approach, with strong attention to detail.

Nice To Haves

  • Familiarity with WidgetKit, ActivityKit, or UserNotifications.
  • Comfort navigating ambiguity and iterating toward solutions in a fast-moving environment.
  • Thoughtful use of GenAI coding tools to accelerate development without compromising clarity or craft.
  • Genuine interest in wearable technology and the Apple Watch user experience.

Responsibilities

  • Build first-party apps, complications, and other Apple Watch experiences.
  • Collaborate with Design, Marketing, Quality Assurance, and other Engineering teams to help define product direction.
  • Take collaborative ownership of development and quality for critical first-party apps and experiences on watchOS.
  • Adopt new APIs early and provide feedback to the teams that build them.
  • Account for reliability, power usage, and memory usage throughout feature development.
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