EA Sports Academy - Software Engineer

Electronic Arts•Orlando, FL
•Hybrid

About The Position

The EA SPORTS SE Academy is a permanent, full-time Software Engineer role based in Orlando, Florida. During the first year, the role combines guided learning, technical development, relationship-building, and work embedded in an EA SPORTS development team. The program begins with three weeks of immersive onboarding: the first two weeks are in person at EA’s Vancouver campus, with round-trip travel expenses from Orlando covered by EA, followed by a week at the local studio in Orlando or Vancouver. The position then transitions into an EA SPORTS development team, alongside monthly cohort-based learning sessions in areas such as Systems, Gameplay, Animation, UI, and Rendering. After the first year, the employee continues in their permanent role with their development team, contributing to world-class games and participating in the EA SPORTS Academy alumni network and ongoing professional development. The role requires a May 2027 start, onsite orientation at EA’s Tiburon studio in downtown Orlando, travel to the Vancouver studio, and onsite work at Tiburon before transitioning to a full-time hybrid position.

Requirements

  • B.Sc. or M.Sc. in Computer Science, or equivalent training and professional experience.
  • Proficiency in C++ programming.
  • Demonstrated knowledge of good software engineering practices.
  • Ability to work collaboratively in a team environment.
  • Experience solving challenging engineering problems with creative technical solutions.
  • Willingness to participate in professional development activities to stay current on industry knowledge, principles, and solutions.
  • Available to start in May 2027.
  • Available for onsite orientation in Orlando, travel to the EA Vancouver studio, and onsite work at Tiburon before transitioning to hybrid work.

Nice To Haves

  • At least 1 year of experience with another programming language, such as C# or Java, and/or platforms such as mobile or game consoles.

Responsibilities

  • Participate in monthly learning modules throughout the first year as part of the EA SPORTS Academy cohort.
  • Work as part of an EA SPORTS development team.
  • Collaborate with designers, content creators, and software engineers to deliver features for a cross-platform game.
  • Write clear and estimable technical design specifications.
  • Use C/C++ to ship tested, high-quality technical implementations that meet design requirements.
  • Follow best practices to maximize game performance across multiple devices and platforms.
  • Continue developing skills through direct development-team work and Academy learning sessions.

Benefits

  • Healthcare coverage may be included in locally tailored benefits packages.
  • Mental well-being support may be included in locally tailored benefits packages.
  • Retirement savings may be included in locally tailored benefits packages.
  • Paid time off may be included in locally tailored benefits packages.
  • Family leaves may be included in locally tailored benefits packages.
  • Complimentary games may be included in locally tailored benefits packages.
  • Round-trip travel expenses from Orlando to Vancouver for the first two weeks of onboarding will be covered by EA SPORTS.
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