As a Software Engineer on Roblox’s Creator Services Communication Pod, you will build communications systems and products that power millions of experiences on the Roblox Platform. The team operates the Cross-server Messaging Service and owns developer APIs for HTTP calls to external systems and player teleports between game servers. It is also launching Compute Functions and developing a Game Server Management product to unify server observability and control. The work focuses on complex, large-scale back-end distributed systems and networking, while also spanning infrastructure, engine development, data pipelines, microservices, telemetry, game servers, web development, UI, and UX. You will work on products for developers and collaborate on important cross-company efforts. The position is based in an office in San Mateo, California, with onsite work Tuesday through Thursday and optional office presence Monday and Friday.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed