Software Engineer II

PlayStation Global•San Mateo, CA
•$163,700 - $245,500

About The Position

Sony Interactive Entertainment is seeking a motivated and creative Software Engineer II for its Tools, Framework and Infrastructure team. The role focuses on building test frameworks and infrastructure, internal tools, and automated test workflows that help deliver high-quality software for the PlayStation console. The engineer will work closely with Quality Engineering and Software Engineering teams to build robust systems for products delivered to customers and game studios, and to support testing of hardware and software components.

Requirements

  • Master’s degree in Computer Science, Electrical Engineering, or a related field.
  • At least 2 years of experience designing, developing, and maintaining tools and applications in C++, Python, or JavaScript, with a focus on building testing tools and test frameworks at scale; C++ and JavaScript experience preferred.
  • Experience with test automation frameworks such as Appium or Mocha.js.
  • Demonstrated experience building and deploying highly available and reliable services from scratch.
  • Hands-on experience with CI/CD systems such as Jenkins, GitHub Actions, or similar tools.
  • Comfort working in Linux- and Windows-based development environments.
  • Strong communication skills and ability to work cross-functionally with engineering and QA teams.
  • Hands-on experience applying LLMs and Agentic AI in practical engineering contexts, such as test case generation, flaky test detection, log analysis, or workflow automation.
  • Strong debugging skills.

Nice To Haves

  • Experience with test or build automation on PCs, consoles, or other embedded systems.
  • Familiarity with Node, React Native or Web, Kubernetes, and REST APIs.
  • Experience testing audio peripherals such as headphones, earbuds, or microphones, or input devices such as controllers.
  • Working knowledge of Docker-based test environments.
  • Game industry background.
  • Exposure to integrating or building tools powered by large language models.
  • Japanese language familiarity.

Responsibilities

  • Design, build, and maintain test frameworks, tooling, and infrastructure for teams developing and testing software for the PlayStation console.
  • Integrate automated tests into CI/CD pipelines using Jenkins, GitHub Actions, or similar tools.
  • Collaborate with Quality and Development teams to enable testing of hardware and software components in isolation.
  • Build telemetry systems and dashboards to support data-driven decisions about technical feature development.
  • Build tooling for AI-driven testing initiatives.

Benefits

  • Medical, dental, and vision benefits.
  • Matching 401(k).
  • Paid time off.
  • Wellness program.
  • Employee discounts for Sony products.
  • May be eligible for a bonus package.
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