Software Engineer II, Minecraft

Microsoft•Redmond, WA
•Onsite

About The Position

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Play is at the heart of everything we do, from the relentless experimentation of our community to its use as an essential teaching tool in classrooms. We enable millions to create and play together, connect people across the globe, and foster a passionate community. Our community is global and incredibly diverse, and we strive for the Mojang Studios team to reflect this diversity. We are looking for a Software Engineer II to help our team bring the world's best selling video game to new platforms and drive improvements to our core engine. You will join a team of on-site engineers in Redmond, WA who are responsible for our platform implementations of foundational systems (memory, threading, file I/O, input) as we modernize our engine to scale across many endpoints. Your expertise, ranging from high-level C++ architecture and low-level CPU features to build systems, will be used to help us efficiently ship Minecraft to new platforms.

Requirements

  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript OR equivalent experience
  • 2+ years of experience using source control systems such as Git and collaborating in modern development workflows

Nice To Haves

  • 4+ years of experience developing in C++, preferably cross-platform
  • Knowledge of the architecture and development of modern game engines
  • Extensive troubleshooting and debugging skills
  • Experience working in Build systems (MSProj, CMake, Nmake, Gradle, YAML, GitHub workflows, etc)
  • Previous shipped video game titles as a software developer

Responsibilities

  • Maintain and refactor the Minecraft engine with an eye for quality and performance
  • Lead by example within the team by producing simple, extensible, and maintainable code
  • Repair bugs in the product by investigating and addressing root causes for systemic issues
  • Participate in design and code reviews, communicating effectively across teams when necessary

Benefits

  • Certain roles may be eligible for benefits and other compensation.
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