At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. We are looking for a Software Engineer II to help our team bring the world's best selling video game to new platforms and drive improvements to our core engine. You will join a team of on-site engineers in Redmond, WA who are responsible for our platform implementations of foundational systems (memory, threading, file I/O, input) as we modernize our engine to scale across many endpoints. Your expertise, ranging from high-level C++ architecture and low-level CPU features to build systems, will be used to help us efficiently ship Minecraft to new platforms.
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Job Type
Full-time
Career Level
Mid Level