Software Engineer, AR, Level 4

Snap Inc.Los Angeles, CA
$133,000 - $235,000Hybrid

About The Position

Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together. The Company’s three core products are Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world; Lens Studio, an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses, Spectacles. Snapchat is a camera and messaging app that connects people to their friends and the world. Every day around the globe, millions of people use Snapchat to communicate with friends, build relationships, play, and learn. No matter where you are or how you express yourself, it’s always the fastest way to share a moment! We’re looking for a 3D Rendering Engineer to join our Augmented Reality team in Santa Monica!

Requirements

  • Strong 3D math and trigonometry skills
  • Strong computer science fundamentals and C++ coding skills
  • Proven knowledge of software and hardware rendering pipeline (Mobile, Console or PC)
  • Excellent verbal and written communication skills, with high attention to detail
  • Ability to prioritize tasks and work independently
  • BS in a technical field such as computer science or equivalent years of experience
  • 2+ years of post-Bachelor’s software development experience; or Master’s degree in a technical field + 1+ year of post-grad software development experience; or PhD in a relevant technical field
  • Industry C++ development experience

Nice To Haves

  • Experience with OpenGL, Metal, Vulkan, or DirectX APIs
  • Experience with GLSL, MSL, HLSL, Compute shaders
  • Experience in optimization for mobile/console GPUs
  • Experience in creating rendering engines
  • Experience in creating unique/custom graphics algorithms and techniques
  • Experience with PBR
  • Personal 3D rendering related projects

Responsibilities

  • Implement the engine and rendering features used across Lenses, Games, Spectacles.
  • Collaborate with rendering and core engineers to incorporate new algorithms into the Lens engine
  • Work on the 3D engine and advanced algorithms utilizing the cutting edge capabilities of modern mobile GPUs
  • Research advanced rendering effects to adopt for mobile GPUs and perform as efficiently as possible
  • Work on optimization of rendering algorithms for wearable AR devices to achieve best performance leveraging your deep knowledge of rendering techniques, GPU hardware and profilers.
  • Make an impact on the future of AR rendering technology - the sky’s the limit

Benefits

  • paid parental leave
  • comprehensive medical coverage
  • emotional and mental health support programs
  • compensation packages that let you share in Snap’s long-term success
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