Software Engineer, AR, Level 4

SnapSanta Monica, CA
Hybrid

About The Position

Snap Inc. is a technology company focused on improving communication through its camera-centric products. The company's core products include Snapchat, Lens Studio, and Spectacles. They are seeking a 3D Rendering Engineer to join their Augmented Reality team in Santa Monica. This role will involve implementing engine and rendering features for Lenses, Games, and Spectacles, collaborating with engineers on new algorithms, and working with modern mobile GPUs and AR devices. The engineer will research and optimize rendering effects for mobile GPUs and wearable AR devices, contributing to the future of AR rendering technology.

Requirements

  • Strong 3D math and trigonometry skills.
  • Strong computer science fundamentals and C++ coding skills.
  • Proven knowledge of software and hardware rendering pipeline (Mobile, Console or PC).
  • Excellent verbal and written communication skills, with high attention to detail.
  • Ability to prioritize tasks and work independently.
  • BS in a technical field such as computer science or equivalent years of experience.
  • 2+ years of post-Bachelor’s software development experience; or Master’s degree in a technical field + 1+ year of post-grad software development experience; or PhD in a relevant technical field.
  • Industry C++ development experience.

Nice To Haves

  • Experience with OpenGL, Metal, Vulkan, or DirectX APIs.
  • Experience with GLSL, MSL, HLSL, Compute shaders.
  • Experience in optimization for mobile/console GPUs.
  • Experience in creating rendering engines.
  • Experience in creating unique/custom graphics algorithms and techniques.
  • Experience with PBR.
  • Personal 3D rendering related projects.

Responsibilities

  • Implement the engine and rendering features used across Lenses, Games, Spectacles.
  • Collaborate with rendering and core engineers to incorporate new algorithms into the Lens engine.
  • Work on the 3D engine and advanced algorithms utilizing the cutting edge capabilities of modern mobile GPUs.
  • Research advanced rendering effects to adopt for mobile GPUs and perform as efficiently as possible.
  • Work on optimization of rendering algorithms for wearable AR devices to achieve best performance leveraging your deep knowledge of rendering techniques, GPU hardware and profilers.
  • Make an impact on the future of AR rendering technology.

Benefits

  • Paid parental leave
  • Comprehensive medical coverage
  • Emotional and mental health support programs
  • Compensation packages that let you share in Snap’s long-term success
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