About The Position

DDU (DNEG Dedicated Unit) opère au sein de BRAHMA AI et travaille en étroite collaboration avec DNEG afin de développer des technologies utilisées directement en production. L’équipe conçoit des outils, des plateformes et des workflows qui soutiennent les pipelines de VFX et d’animation de longs métrages à travers les studios mondiaux de DNEG. Une grande partie du travail se concentre sur des outils destinés aux artistes, des pipelines de production à grande échelle, des workflows de simulation et de rendu, ainsi que des systèmes devant fonctionner de manière fiable au sein d’équipes distribuées. En tant que développeur logiciel temps réel senior, vous occuperez un rôle de leadership au sein de l’équipe Realtime Technologies. Tout en restant un expert technique opérationnel, vous travaillerez aux côtés d’autres leads pour encadrer les développeurs, gérer le cycle de vie des projets et faire le lien entre les parties prenantes de la production et l’implémentation technique. Le poste Vous contribuerez activement à l’intégration d’Unreal Engine dans le pipeline propriétaire de Brahma DDU, en participant à une stratégie temps réel alignée avec les objectifs des VFX, de l’animation de longs métrages et de la production virtuelle. Au-delà du développement, vous serez impliqué dans la conception d’architectures durables et dans le mentorat des autres développeurs de l’équipe. The Technology department at Brahma DDU is responsible for creating and supporting the infrastructure that powers DNEG’s multi-site, global VFX and Feature Animation studio. With thousands of artists producing tens of thousands of shots across film, TV, and immersive experiences, we face complex scaling and workflow challenges. As a Senior Realtime Software Developer, you will take on a leadership role within the Realtime Technologies team. While remaining a hands-on technical expert, you will work alongside other leads to guide developers, manage project lifecycles, and act as a bridge between production stakeholders and technical implementation. The Role You will help drive the integration of Unreal Engine into Brahma DDU’s proprietary pipeline, contributing to a realtime strategy that aligns with the goals of Visual Effects, Feature Animation, and Virtual Production. Beyond writing code, you will focus on architecting sustainable solutions and mentoring other developers within the team.

Requirements

  • Leadership Experience: Proven track record of leading small technical teams or acting as a Lead Developer on complex, multi-person projects.
  • Advanced Technical Proficiency: Expert-level knowledge of Unreal Engine (C++ and Blueprints) and a solid understanding of the Engine's inner workings.
  • Programming Skills: Extensive professional experience in C++ and Python within a Linux and Windows environment.
  • Project Management Skills: Experience working in (and leading) Agile/Scrum environments, with the ability to manage competing priorities and stakeholder expectations.
  • Communication: Exceptional ability to communicate complex technical concepts to non-technical stakeholders and artists.
  • Problem Solving: A proactive mindset with the ability to navigate ambiguity and provide stable solutions under production pressure.

Nice To Haves

  • Industry Context: Experience with Virtual Production, VFX, or Feature Animation workflows (e.g., USD, OpenColorIO).
  • Tooling Expertise: Experience developing artist-facing tools for packages like Houdini, Maya, Nuke, or Katana.
  • Systems Knowledge: Experience with multi-user Unreal development and large-scale version control (Perforce/Git) at a studio level.
  • Education: A degree in Computer Science, Computer Engineering, or a related field.

Responsibilities

  • Architectural Contribution: Collaborate with other team leads to design and implement robust, scalable methods for integrating Unreal Engine with our proprietary global pipeline.
  • Tool Development: Design, develop, and deliver high-quality tools for artists across various disciplines, from layout to final pixels.
  • Pipeline Integration: Create and maintain robust methods for integrating Unreal Engine with our proprietary global studio pipeline.
  • Team Leadership & Mentorship: Lead a small, agile sub-team of developers, providing technical guidance and conducting code reviews to foster a high-performance culture.
  • Project Management: Oversee the development lifecycle for specific realtime tools - from requirements gathering and scoping to delivery - ensuring milestones are met.
  • Stakeholder Involvement: Act as a technical liaison for production VFX Supervisors and HODs, translating creative requirements into actionable technical tasks.
  • Cross-Department Collaboration: Partner with other Technology groups to ensure realtime initiatives are integrated seamlessly into the studio's broader software infrastructure.
  • Quality & Standards: Promote best practices for technical documentation, testing protocols, and CI/CD workflows to ensure the stability of production-critical tools.
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