Atomic Theory, part of the Rocket Science Group, is seeking a C++ / Simulation Engineer to drive the performance, architecture, and migration efforts of its simulation projects. The engineer will implement gameplay features and Flecs ECS patterns, optimize simulation performance for large-scale, multi-server environments, and develop core simulation logic for partners’ interactive experiences. The role is remote, with the option to work in a hybrid setup from the company’s Albany, NY office. It is a 1099 contract position through April 2027, and candidates should be available to start as soon as possible. The hourly rate is typically $40.00–$70.00, with actual pay dependent on experience, skills, and qualifications.
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