Senior Unreal Programmer

Frima StudioQuebec, QC
Hybrid

About The Position

We are looking for an impact player! Frima is looking for a Senior Unreal (C++) Programmer to help take our game programming team to the next level. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.

Requirements

  • University or college degree in computer science or equivalent
  • Minimum of ten (10) years of experience in a programming role
  • Strong understanding of the various hardware and software layers involved in the execution of a console video game
  • Comfortable working within long-term development cycles
  • Extensive experience with Unreal Engine
  • Strong experience in console game development
  • Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners
  • Ability to travel abroad when required

Nice To Haves

  • Ability to handle multiple requests simultaneously and manage priorities
  • Excellent stress management in a fast-paced environment
  • Strong collaboration and communication skills with multidisciplinary teams
  • Strong interest in mentorship

Responsibilities

  • Participate in daily Scrum meetings to kick off the day and ensure effective alignment on priorities
  • Act as a technical reference for the programming team by supporting programmers in solving complex challenges and sharing best practices
  • Collaborate with the Lead Programmer to define technical solutions aligned with project needs and production constraints
  • Participate in code reviews with various team members
  • Identify and resolve performance issues related to CPU, GPU, and console memory usage
  • Take ownership of certain technical decisions independently and contribute to the project's technical direction on console platforms
  • Develop and maintain integrations between Unreal Engine and console toolchains and pipelines
  • Debug issues related to new console hardware and Xbox and PlayStation operating system updates
  • Maintain configurations and integrations with first-party services (Microsoft and Sony)

Benefits

  • 4.5-day workweek year-round (Friday afternoons off)
  • A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site — the choice is yours
  • Up to 7 weeks of vacation per year, plus sick days and personal days
  • Comprehensive group insurance coverage from day one
  • RRSP contribution program
  • $400 allowance for ergonomic equipment purchases
  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more
  • Regular presentations on projects and new developments
  • Close-knit, caring, and inclusive teams, even remotely
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