We're looking for a Principal AI Programmer who builds products that integrate AI into Unreal Engine. You'll design and ship the full stack of systems that let LLMs act inside the engine (from end to end, not just a single layer), bringing depth in game engine architecture, cloud services, and how LLMs actually work. In this role, you will design and build LLM-driven agents and tools that operate directly inside Unreal Engine, including engine-side C++/Python tooling and editor scripting. You will also design and extend the cloud-hosted agent harness, services, and database that mediate between LLMs and the engine. You will work across the full stack (engine tooling, cloud backend, and the web UI used to drive and monitor agents) to ship end-to-end features. Additionally, you will evaluate and integrate emerging LLM capabilities (tool use, multi-agent orchestration, context management) into Epic's engine and pipeline tooling, and define technical direction for the reliability, safety, and evaluation of LLM-driven engine automation. You will partner closely with engine, tools, and backend programmers, and mentor others on both game engine internals and LLM system design.
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Job Type
Full-time
Career Level
Principal