We’re building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. NEO is our flagship - a home robot designed to move, learn, and operate in the real world alongside real people. We’re not demoing it - we’re shipping it. The Tooling team builds the tools, pipelines, and infrastructure that speed up iteration and give us confidence our software works properly before it reaches physical robots. This team turns our simulator into a first-class tool that is easy to use, extensible by developers, and accurate to our robot’s unique hardware – leveraging game engine assets and expertise to accelerate the development of embodied AI.
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Job Type
Full-time
Career Level
Senior