Senior Technical Mission Designer (CONTRACT)

PlayStation GlobalBend, OR

About The Position

Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA console title. We are seeking a Senior Technical Mission Designer to design and implement high-quality mission gameplay. This role is embedded within the development team and focuses on delivering polished mission content through a combination of systems design, scripting, and iteration.

Requirements

  • 5+ years of experience in game development, with a focus on mission, systems, or technical design
  • Experience shipping content involving mission or gameplay systems
  • Strong proficiency with visual scripting tools and gameplay implementation workflows
  • Working knowledge of C++ and core programming concepts
  • Deep understanding of state machines, event systems, and gameplay logic
  • Strong debugging and problem-solving skills
  • Ability to ramp quickly and work effectively within an existing team and toolset

Responsibilities

  • Design and implement mission gameplay that delivers strong pacing, clarity, and player engagement
  • Own mission development from concept through final implementation, including hands-on scripting and population work
  • Collaborate with design, engineering, art, and animation to integrate missions into the broader game experience
  • Translate design direction into functional gameplay using scripting systems, state machines, and event-driven logic
  • Identify, debug, and resolve gameplay and scripting issues
  • Iterate on mission content based on playtests, feedback, and data
  • Contribute to maintaining design quality and consistency within established pipelines and standards
  • Provide guidance and share best practices with other designers as needed

Benefits

  • medical
  • dental
  • vision
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