Senior Technical Game Designer - Unpublished R&D Product

Riot GamesLos Angeles, CA
$185,200 - $258,000

About The Position

As a Senior Technical Game Designer on an unpublished R&D product, you excel in designing exceptional experiences with high novelty and filled with unique challenges to overcome. You partner with other designers, artists, and engineers to create and iterate on a variety of memorable content types for players. You will also help designers and engineers build and expand our engine capabilities creating powerful tools that can empower other designers to create their own unique experiences. You will partner closely with designers and engineers to translate ambitious creative visions into actionable, scalable technical designs. Through a mix of mentorship and content reviews, you also ensure that local designers are building the game with strong technical rigor. Reporting directly to the Lead Technical Designer, your contributions will elevate the capabilities of the entire team on this ambitious project.

Requirements

  • 5+ years of experience in professional Technical Game Design or related Tech Design or Engineering roles
  • 2+ years of experience in content design in real-time games
  • Proven experience shipping high-quality titles using Unreal Engine, demonstrating expertise in Blueprints, scripting, and technical workflows
  • Experience with C++ and C#
  • Deep understanding of gameplay system architecture, online networking, and AI behaviors
  • Excellent communication and collaboration skills with experience working cross-functionally between engineering, test, production, art, and design

Nice To Haves

  • Experience working on a live product
  • Experience with technical optimization and performance profiling within Unreal Engine

Responsibilities

  • Work collaboratively to design, prototype and deliver compelling player experiences from the beginning to the end of an activity.
  • Be a hands-on owner for a portion of systems and other content that pushes for novel, unique, and challenging player experiences.
  • Collaborate with engineering to define the technical strategy and execution of content systems and reusable content tools
  • Build out solutions to design problems that require a deep level of technical expertise and leaving those problems with the ability to teach others how to work in those spaces in the future.
  • Develop, advocate, and enforce a system of organizational excellence in content creation that allows for the long-term sustainability of software without being cumbersome to rapid prototyping culture.
  • Implement gameplay workflows and tools within Unreal Engine to enable designers and artists to rapidly prototype and iterate.
  • Proactively identify technical risks, develop mitigation strategies, and communicate clearly with team leadership and stakeholders.
  • Ensure high-quality implementation of complex gameplay systems, promoting performance, scalability, and maintainability.

Benefits

  • open paid time off policy
  • flexible work schedules
  • medical insurance
  • dental insurance
  • life insurance
  • parental leave
  • 401k with company match
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