NVIDIA is hiring a Senior Systems Software Engineer to compose, build, and maintain large-scale, highly efficient, and highly available production systems. The role combines software and systems engineering, drawing on knowledge of systems, networking, coding, databases, capacity management, continuous delivery and deployment, and open-source cloud technologies such as Kubernetes and OpenStack. The engineer will help ensure internal and external GPU cloud services meet reliability and uptime expectations while enabling developers to make changes through careful preparation and planning, with attention to capacity, latency, and performance. The role focuses on the operational and reliability aspects of a large-scale Observability and Telemetry collection platform, including real-time monitoring, logging, and alerting. It involves improving services throughout their lifecycle, supporting launches, measuring and monitoring live service health, and scaling and improving systems through automation and reliability-focused changes. The position participates in an on-call rotation and practices sustainable incident response and blameless postmortems. NVIDIA describes its culture as diverse, intellectually curious, collaborative, and supportive of self-direction, learning, and mentorship. The expected base salary range is USD 152,000–241,500, determined by location, experience, and other objective job-related factors. The role is also eligible for equity and benefits.
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Job Type
Full-time
Career Level
Senior