Senior System Software Engineer - Slurm

NVIDIA•Us, UT
•Hybrid

About The Position

NVIDIA is seeking an expert System Software Engineer to work on Slurm. This hybrid role combines software development, system-level troubleshooting, and direct support for internal or customer-facing environments. The engineer will design and maintain Slurm software written in C, diagnose complex system issues, and collaborate with other engineers to help Slurm run optimally and efficiently. The role calls for someone comfortable writing efficient, reliable, maintainable code, analyzing system performance, and supporting production environments. NVIDIA describes itself as a technology company working across computer graphics, PC gaming, accelerated computing, and AI. The company offers competitive salaries, equity, and a comprehensive benefits package. The position is an existing vacancy, and applications will be accepted at least until November 1, 2026. NVIDIA uses AI tools in its recruiting processes and states its commitment to an inclusive work environment and equal opportunity employment.

Requirements

  • At least 5 years of professional C development experience.
  • A bachelor's degree in Computer Science, Engineering, or a related field, or equivalent experience.
  • Strong understanding of memory management, pointers, data structures, and algorithms.
  • Experience with debugging tools such as GDB and performance profiling.
  • Solid understanding of Linux kernel interfaces, system calls, and file systems, including work with Automake.
  • Understanding of software development lifecycles and agile methodologies.
  • Strong problem-solving and analytical skills.
  • Experience with containers and GPU technologies.
  • Curiosity, self-motivation, and eagerness to learn new technologies.

Nice To Haves

  • Experience with C and other low-level languages.
  • Background in system administration or High Performance Computing.
  • Experience with Slurm Workload Manager or other HPC scheduling systems.
  • Knowledge of operating system internals or hardware-software interaction.
  • Contributions to open-source C projects.

Responsibilities

  • Maintain, improve, and optimize software components in C.
  • Develop and maintain system-level and application-level Slurm code, including networking, system, and device-level components.
  • Debug and fix complex Slurm issues related to reliability and performance.
  • Write clean, maintainable, well-documented code that adheres to industry standards.
  • Collaborate with Operations, Infrastructure, Deployment, and other multifunctional teams.
  • Provide direct technical support to internal teams or external customers.
  • Develop automated tests to ensure software reliability and prevent regressions.
  • Keep up with developments in C programming, compilers, build systems, and related technologies.

Benefits

  • Competitive salaries.
  • Equity.
  • Comprehensive benefits package.
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