Senior Software Engineer

OxmanNew York City, NY
Onsite

About The Position

OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplines—from architecture and ecology to computation and materials science—we develop nature-centric solutions to critical environmental challenges. EDEN is a digital design environment for the engineering and design of ecosystems—modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goals—cooling cities, filtering water, sequestering carbon, protecting key species—then use those tools to guide the design of ecologically active sites. EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries. We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologies—comprising design optimization, generative tools, environmental simulation, and ecosystem behavior models—into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services. Join us to redefine how design and technology can coexist with and enhance the natural world. Please provide a cover letter and portfolio if available.

Requirements

  • 5+ years building production web applications using React or Vue.
  • Expert proficiency in JavaScript, TypeScript, and Python, lower level languages like C++ or .NET is a plus.
  • Ability to communicate design concepts through diagrams or wireframes.
  • Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal).
  • Ability to build Object-Orientated class structure in code-base.
  • Familiarity with 3D applications such as Rhino, Blender or Houdini.
  • Ability to work collaboratively in multidisciplinary teams.
  • Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.

Nice To Haves

  • Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).
  • Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.
  • Strong communication skills with a proven ability to convey complex technical concepts to non-technical stakeholders.

Responsibilities

  • Architect and develop full-stack web applications integrating environmental simulation and generative design tools.
  • Build interactive spatial and 3D visualization tools using modern web technologies.
  • Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.
  • Integrate geospatial datasets and environmental models into scalable software systems.
  • Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.
  • Contribute to platform architecture and modular system design.
  • Produce technical documentation supporting maintainability and scalability.
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