The Enterprise UI team owns the consoles for Mirantis Kubernetes Engine (MKE) and a new enterprise AI infrastructure product for running and governing large language models. The role joins a small senior team with broad ownership across established and new product surfaces. The engineer will build and evolve management consoles for cluster, node, and workload management, as well as AI product capabilities including model deployment, inference endpoints, GPU capacity, quotas, API keys, and usage. The work includes turning operational data—such as cluster health, serving metrics, GPU telemetry, and cost and metering information—into trustworthy interfaces, including clear handling of workloads that are still scheduling or have failed. The role owns and extends a shared design system and component library, integrates with platform APIs, and collaborates with backend engineers to shape APIs before they are finalized. It also involves shipping UI into enterprise environments through Helm-packaged delivery, versioned upgrades, and restricted or offline networks without runtime dependency on the public internet. The engineer balances new product development with mature-product release cycles, upgrades for existing customers, and bug triage. They contribute across a multi-service codebase and help set engineering direction through design documents and reviews.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed