Senior Software Engineer - Topography

NVIDIAUs, CA
Remote

About The Position

We are a collaborative group of engineers, architects, and SREs who are passionate about building and nurturing the declarative, Kubernetes-native control plane that powers GPU-accelerated infrastructure across multiple cloud providers. We are building a platform that gathers topology related information from multiple sources and systems, aggregates and normalizes that data, and makes it available to provisioning systems and workload schedulers. We are looking for Senior Software Engineer who will be directly involved in not only helping maintain this critical open-source project for the community, but interfacing with bleeding edge NVIDIA hardware to ensure GPU to GPU communication is optimized for large-scale workloads across multiple providers.

Requirements

  • At least 8 years of relevant experience
  • Bachelor’s degree in Computer Science, Software Engineering, Computer Engineering, or a related technical field, or equivalent experience.
  • Strong production engineering experience in Go or another systems language.
  • Experience with distributed systems, Kubernetes, Slurm/Slinky, Linux, containers, APIs, and CI.
  • Ability to design clean interfaces between discovery logic, data models, and scheduler output.
  • Familiarity with networking, cluster topology, cloud infrastructure, or large-scale compute systems.
  • Excellent testing, debugging, documentation, and code review habits

Nice To Haves

  • Experience with GPU clusters, NVLink, InfiniBand, Ethernet fabrics, or HPC.
  • Hands-on work with Kubernetes scheduling, Slurm/Slinky topology, DRA, Kueue, Slinky, or device plugins.
  • Experience integrating with cloud provider topology APIs or cluster metadata systems.

Responsibilities

  • Building a system that gathers topology related information from multiple sources
  • Taking data collected to aggregate and normalize the data to make it available for provisioning systems and workload schedulers
  • Direct contributor in a critical open-source project, Topograph
  • Interacting with the latest and greatest hardware to ensure new product launches have the most efficient scheduling capabilities

Benefits

  • equity
  • benefits
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