The Runtime & GPU Systems team builds and operates secure, high-performance environments for multi-tenant Kubernetes platforms at scale. Our team sits at the intersection of container runtimes, lightweight virtualization, GPU infrastructure, and Linux systems engineering. We partner closely with security, platform, and GPU infrastructure teams to deliver robust, isolated, and efficient execution environments for AI-driven workloads. As a GPU & Runtime Systems Engineer, you will design, build, and evolve secure sandboxed runtime environments for Kubernetes workloads, focusing on runtime isolation, performance, and security. You will integrate container runtimes, lightweight VMs, and virtualization technologies to support GPU-accelerated workloads in multi-tenant environments. Day-to-day, you’ll develop GPU-aware sandboxing and scheduling strategies, optimize containerization and I/O performance for latency-sensitive workloads, and influence architectural decisions across Linux internals, container runtimes, virtualization layers, and GPU drivers.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed