About The Position

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward. On the Pixel Hearables team, we are developing a whole range of earbuds that enhance and expand the human sense of hearing. On the Audio team, our mission is to deliver audio software that runs on the buds. We aim to write reusable code that balances user experience, power, memory, and Million Instructions Per Second (MIPS). Modern earbuds like ours contain multi-chip, multi-core processors that rely heavily on modern C++ coding practices to write readable, maintainable code. The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Requirements

  • Bachelor’s degree or equivalent practical experience.
  • 5 years of experience with software development in one or more programming languages (e.g., C++).
  • 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture.
  • 3 years of experience working with embedded operating systems.

Nice To Haves

  • Master's degree or PhD in Computer Science or a related technical field.
  • 1 year of experience in a technical leadership role.
  • Experience shipping embedded software for audio products in a multi-core environment.
  • Experience with system code and algorithms.
  • Experience delivering products from requirements-gathering to market, in audio.

Responsibilities

  • Collaborate with Product Manager (PM), User Experience (UX), and Hardware (HW) counterparts to define, scope, understand, and deliver new audio features.
  • Design, develop, and optimize software solutions from prototype to feature launch, focusing on embedded systems.
  • Architect audio features at the interface of voice and Large Language Models (LLMs) while advocating code quality, reusability, and performance in a multi-core environment.
  • Manage performance metrics, including Million Instructions Per Second (MIPS), memory, and power, to ensure efficient software execution.
  • Drive software quality by providing infrastructure to scale engagement with research science and technology development teams, partnering with cross-functional teams such as Research, Engineering, Product, and Quality Assurance (QA) for triage, debug, and issue resolution.

Benefits

  • bonus
  • equity
  • benefits
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