Contract | Senior SDET (MARVEL SNAP)

Second Dinner•Irvine, CA
•$72 - $82•Remote

About The Position

Second Dinner is hiring a Senior SDET for MARVEL SNAP on a six-month contract, with a possible extension and the potential to evolve into a full-time position if it is a good mutual fit. The role owns and drives the game’s test automation initiative and also performs DevOps duties. The Senior SDET reports to the Lead Engineer of the Live Stability team and collaborates with QA analysts, engineers, and artists to create test suites, build pipelines, and tools that help deliver high-quality games. Second Dinner is an award-winning independent game development studio. Its remote-first team is headquartered in Irvine, California, with most teammates working remotely across the United States. The engineering team aims to simplify game development and expand what is possible through best-in-class tools and new approaches. The position pays $72–$82 per hour. It is contracted through a third party that provides health benefits; details can be discussed during the hiring process. Applicants must be legally authorized to work and reside in the United States. The company does not sponsor visas or support employment outside the U.S. for this role.

Requirements

  • Demonstrated ability to design and own scalable automated testing solutions, including test frameworks, test infrastructure, and execution pipelines.
  • Proficiency with unit and integration test frameworks in C#/.NET or another object-oriented programming language.
  • Experience integrating test pipelines into CI/CD workflows such as GitHub Actions or Jenkins.
  • Knowledge of testing best practices, including unit, integration, end-to-end, acceptance, functional, and performance testing.
  • Ability to work independently and chart the course for test automation.
  • Passion for empowering teams with automated testing tools, frameworks, and test harnesses to improve operations.
  • Agile mindset and desire to continually improve tooling, automation, and processes to improve product quality and teammates’ work lives.
  • Empathy and support for technical and non-technical team members.
  • Passion for playing and making great games.
  • Must be legally authorized to work and reside in the United States; visa sponsorship and employment outside the U.S. are not supported.

Nice To Haves

  • Experience with test automation in Unity, such as Unity Test Runner.
  • Experience with mobile, web, or game automation frameworks such as Appium, Selenium, Playwright, or GameDriver.
  • Experience developing on-device automated test pipelines for physical hardware devices or using platforms such as AWS Device Farm or Kobiton.
  • Experience with test case management systems such as TestRail or qTest.

Responsibilities

  • Identify, design, and deliver technical solutions—including frameworks, tests, API hooks, and tools—to improve test effectiveness, coverage, and development velocity.
  • Build and enhance continuous integration and delivery pipelines supporting MARVEL SNAP development teams.
  • Own the long-term development and roadmap of test automation.
  • Implement metrics, analyze test data for patterns, and report risk status to improve software quality.
  • Optimize testing efforts and develop automation opportunities that help the QA team work more effectively and efficiently.
  • Automate processes ranging from command-line tasks to complex workflows to improve how the game is built and tested and enhance the player experience.
  • Perform various DevOps duties.
  • Collaborate with QA analysts, engineers, and artists to create test suites, build pipelines, and tools.

Benefits

  • Health benefits are provided through the third-party contracting provider; details can be discussed during the hiring process.
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