Senior Product Designer

Multiplier Technologies
•Remote

About The Position

Multiplier is building the world’s leading Global Human Platform — enabling companies to hire, onboard, manage, and pay talent across 150+ countries. From global payroll and compliance to benefits and financial workflows, our platform simplifies complex international employment infrastructure so businesses can scale without borders. As we evolve from a centralized studio model into embedded domain expertise across tribes (Core Payroll, Experience, FinX, Foundations, Benefits), Senior Product Designers play a defining role in raising quality, shaping direction, and driving clarity. This is where you come in. Role Purpose As a Senior Product Designer, you will own strategy and execution for a defined product area within a tribe. You are responsible for shaping experience direction across workflows — not just shipping features. You lead discovery, translate insight into structured design strategy, and drive complex initiatives from concept to measurable impact. You operate as a domain-level design leader — raising clarity, anticipating risk, and influencing roadmap decisions through insight and structured reasoning.

Requirements

  • 5–8+ years designing complex digital products.
  • Experienced in leading discovery and framing ambiguous problems.
  • Strong systems thinker who can operate across multiple squads.
  • Confident communicator who earns stakeholder trust.
  • Comfortable navigating financial, operational, and compliance complexity.
  • Motivated to expand influence toward pillar-level direction over time.

Responsibilities

  • Drive Insight-Led Discovery: Lead discovery efforts within your product area. Integrate qualitative and quantitative signals into structured insights. Frame ambiguous problems into testable hypotheses. Translate insights into clear product recommendations. De-risk assumptions before execution begins. You help ensure we design the right thing.
  • Shape Experience Vision & Strategy: Create insight-backed 6–12 month experience direction for your area. Break vision into staged, shippable increments tied to business goals. Gain stakeholder buy-in for area-level experience strategy. Reframe problems to unlock better solutions when necessary. You influence what gets built — and why.
  • Lead Complex Execution with Quality: Lead cross-squad initiatives with clear experience intent. Eliminate ambiguity in experience definition before build. Anticipate downstream risks across flows, edge cases, and system interactions. Drive high-quality trade-offs across usability, engineering, and timelines. Establish structured post-launch evaluation plans. Create reusable patterns adopted beyond your immediate squad. You ensure we design the thing right.
  • Elevate Craft & Team Capability: Model strong feedback culture and active critique participation. Mentor junior designers and support skill development. Contribute to hiring loops by assessing craft quality and growth potential. Raise the quality bar within your tribe through clarity and standards. You elevate both outcomes and people.
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