Senior Player Experience Designer - WWE Champions

Scopely
$145,000 - $220,000Remote

About The Position

Scopely is looking for a Senior Player Experience Designer to join their WWE Champions team. This role is remote and based in the United States or Canada. The company is a global team of game lovers developing, publishing, and innovating in the mobile games industry. WWE Champions is described as an ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms, known for being the most downloaded WWE game with a highly engaged community.

Requirements

  • 5+ years of professional UX design experience with a portfolio demonstrating end-to-end product and feature design
  • Experience designing for free-to-play mobile games
  • Strong understanding of UX principles, information architecture, interaction design, and player-centered design methodologies
  • Expertise creating user flows, wireframes, prototypes, and UX documentation
  • Demonstrated ability to create polished, high-fidelity mockups and prototypes that communicate interaction design, information hierarchy, and product vision
  • Experience working within established visual systems while contributing new UI patterns and interaction models
  • Strong communication and collaboration skills with the ability to influence cross-functional stakeholders
  • Ability to independently manage multiple initiatives in a fast-paced live-service environment

Nice To Haves

  • Experience designing onboarding, retention, monetization, and growth-focused experiences
  • Familiarity with experimentation frameworks, A/B testing, and data-informed design practices
  • Experience contributing to design systems and scalable UI/UX frameworks
  • Experience working with external development partners or distributed teams
  • Experience designing visual concepts for game features, monetization surfaces, onboarding experiences, and LiveOps content
  • Understanding of UI motion principles and their application within mobile game experiences
  • Passion for games and a strong understanding of player motivation and engagement

Responsibilities

  • Drive UX design for new features from concept through implementation
  • Create user flows, wireframes, information architecture, prototypes, and interaction models that improve usability and engagement
  • Identify opportunities to reduce friction, simplify workflows, and improve the overall player experience
  • Create high-fidelity concepts and mockups that clearly communicate UX solutions, interaction patterns, and feature vision
  • Partner with UI Artists to translate concepts into polished player experiences
  • Provide guidance on UI motion, transitions, and interactive behaviors
  • Design player-facing content that supports acquisition, onboarding, retention, engagement, and monetization goals
  • Contribute to promotions, offers, events, inbox messaging, pop-ups, interstitials, CRM touchpoints, and other LiveOps surfaces
  • Partner with Growth, Marketing, Product, and Data Science teams to optimize player journeys and conversion opportunities
  • Leverage qualitative and quantitative insights to inform recommendations and measure success
  • Produce clear UX documentation, specifications, and supporting artifacts that reduce ambiguity and improve implementation quality
  • Collaborate with external development partners to maintain UX quality, consistency, and established standards
  • Contribute to UX processes, best practices, design systems, and interaction standards
  • Advocate for player-centered design throughout development

Benefits

  • equity
  • bonuses
  • comprehensive benefits package
  • healthcare benefits
  • retirement benefits
  • pet insurance
  • paid holidays
  • paid Scopely free days
  • unlimited paid time off
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