Senior Pipeline Developer - Open Digital Asset (ODA)

Sony Pictures ImageworksVancouver, BC

About The Position

We’re looking for a Senior Pipeline Developer to help design, build and implement the Open Digital Asset (ODA) platform — a framework for exchanging standardized, high-fidelity 3D assets across studios and pipelines. The ODA mission is to drastically reduce technical barriers and complexity in sharing 3D assets across the Sony Entertainment landscape, thereby unlocking creative collaboration and transmedia production opportunities. Following from an initial prototype and then establishing a low-friction asset exchange across Sony Entertainment, the program aims to promote adoption further across the wider industry. The Open Digital Asset project is built on the belief that harnessing universal standards for interchange and collaboration in digital media is instrumental for the industry as a whole. Working under our Principal Engineer, you’ll get hands-on experience with complex production assets, help turn exploratory prototypes into robust tooling, and collaborate closely with engineers, and creative stakeholders across animation, VFX, and games. This role sits at the intersection of USD architecture, real-world studio pipelines, and open standards. If you enjoy solving messy interoperability problems, care deeply about the benefit of standards, and want your work to make an impact on the industry at large, then this role is for you.

Requirements

  • Extensive experience in VFX, animation, or games production, ideally 4 - 6+ years
  • Strong communication skills and comfort working across engineering and creative teams
  • Strong working knowledge of USD (scene graphs, composition arcs, variants, layers, kinds, payloads, purposes, etc.)
  • Advanced Python development skills, including building maintainable libraries and CLI tools
  • Ability to conduct design discussions, code reviews and quality analysis
  • Hands-on experience with real production assets (characters, sets, materials, textures, LODs)
  • Working knowledge of web and data modeling technologies such as JSON, JSON-LD, RDF, RESTful APIs, or schema-based systems, with some understanding of how structured data, identifiers, and metadata models support interoperability, validation, and large-scale asset systems.
  • Strong experience working in Linux-based environments, including command-line proficiency, shell scripting, environment configuration, and debugging within production pipeline infrastructure
  • Deep understanding of DCC-centric pipelines (e.g. Maya, Houdini) and how USD fits into them
  • Experience working with asset management concepts such as versioning, references, packaging, and interchange
  • Comfort reading, debugging, and restructuring complex USD assets
  • Ability to reason about both technical correctness and artist usability

Nice To Haves

  • A Degree in Computer Science or equivalent experience in VFX, animation, or games production
  • Experience designing or enforcing asset standards, schemas, or pipeline conventions
  • Familiarity with MaterialX, USDShade, texture pipelines, and color management
  • Experience with validation frameworks, schema-based checks, or automated QA for assets
  • Exposure to cross-studio or cross-vendor asset exchange workflows
  • Background in large-scale pipeline refactors or greenfield pipeline/tooling initiatives
  • Interest in open standards and contributing to shared industry solutions (AOUSD, ASWF, etc.)

Responsibilities

  • Design, implement, and refine USD-based tooling for packaging, validating, transforming, and exchanging production assets
  • Work directly with real production data (characters, props, environments) to ensure solutions hold up at scale and under real constraints
  • Develop Python APIs and command-line tools that translate studio-specific asset representations into standardized ODA packages — and back again
  • Help evolve ODA’s prim-hierarchy–centric approach, including variant preservation, LOD handling, and layer reduction strategies
  • Design and implement metadata frameworks for digital assets using semantic web technologies (e.g. RDF, JSON-LD, schemas, etc), supporting asset identity, provenance, validation, and cross-pipeline interoperability. You will also collaborate on developer-facing APIs and lightweight web tooling where appropriate.
  • Collaborate with pipeline teams and architects to integrate ODA concepts into existing studio workflows without disruption
  • Contribute to technical documentation, specifications, and reference examples that make complex systems understandable and adoptable
  • Participate in design discussions around asset identity, provenance, versioning, and round-trip workflows between studios and in and out of content creation platforms and engines
  • Contribute to the evolution of ODA as an emerging open-source standard

Benefits

  • healthcare
  • tuition reimbursement
  • RRSP's
  • Sick and Vacation leave
  • standard increases as applicable

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

501-1,000 employees

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