About The Position

Behaviour Interactive is seeking a Senior Outsource Artist to join their team. This role is crucial in ensuring that externally produced assets meet the artistic vision, quality standards, and technical requirements of the project. The Senior Outsource Artist will act as a liaison between internal teams and external partners, preparing asset briefs, providing feedback, reviewing deliverables, and occasionally creating or modifying assets. The goal is to maintain project consistency and build strong relationships with global partners through artistic expertise, attention to detail, and a collaborative approach.

Requirements

  • 6+ years of experience in video game as a 3D or Level Artist.
  • Strong experience as an Environment Artist.
  • Proven experience reviewing, refining, or creating art assets, with strong artistic expertise relevant to environment art.
  • Experience working with external vendors, outsourcing studios, or co-development partners, with the ability to provide constructive and actionable feedback.
  • Strong understanding of game development pipelines, including art production: Modeling, UVing, PBR, LODS, Collisions.
  • Experience using production and project management tools such as JIRA, Confluence, Monday, or similar platforms.
  • Excellent communication, organization, and relationship-building skills, with the ability to navigate ambiguity, manage multiple priorities, and collaborate effectively with geographically and culturally diverse teams.

Responsibilities

  • Collaborate with internal stakeholders to define asset briefs, production requirements, and quality expectations for external partners.
  • Serve as a key point of contact between internal teams and outsourcing partners, translating creative and technical needs into clear, actionable guidance and feedback.
  • Review, validate, and refine externally produced assets to ensure alignment with the project's artistic vision, quality standards, and technical requirements.
  • Test assets in-engine to evaluate visual quality, functionality, performance, and integration within the game environment.
  • Identify production risks, quality concerns, and bottlenecks, communicating them proactively and supporting mitigation efforts.
  • Support the onboarding and ongoing success of external partners by fostering strong working relationships and promoting effective collaboration across cultures and time zones.
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