About The Position

Gearbox Software is looking for a qualified and motivated Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our projects. The Senior Technical Artist role aims to bridge the gap between art and programming, integrating art content and features while adhering to artistic vision and technical constraints.

Requirements

  • Over 6 years of industry experience.
  • In-depth knowledge of Unreal Engine 5.
  • Proficiency in creating in-editor tools and pipelines.
  • Ability to collaborate and work well with cross-disciplinary teams.
  • Take ownership of shippable, memory-efficient, and performant content/systems.
  • Ability to think creatively (out-of-the-box) to overcome technical challenges.
  • Ability to self-direct and demonstrate autonomy when required.

Nice To Haves

  • Hands-on knowledge of HLSL or GLSL.
  • Hands-on knowledge of Python scripting or another programming language.
  • Ability to create procedural tools and assets.
  • Good knowledge of a 3D modeling application and an image editor.
  • Experience with current generation platforms (Xbox Series X/S, PlayStation 5).
  • Experience with other popular or proprietary engines (Unity, etc.).
  • Strong balance between creative/visual aesthetics and technical skills.

Responsibilities

  • Work with artists to establish best practices and optimal workflows.
  • Communicate and collaborate closely with programmers to develop new engine features.
  • Analyze memory and performance throughout a project's development.
  • Create efficient and user-friendly shaders for in-game use.
  • Analyze and communicate technical challenges related to art and design concepts.
  • Research and develop prototypes for art pipelines and help bring colleagues' ideas to life.
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