The Senior Offensive Security Engineer will identify and demonstrate security weaknesses across Unity’s broad attack surface, including its engine and editor, game client runtime, cloud products and services, advertising and monetization business, corporate environment, and AI-assisted and agentic tools. This is an adversarial engineering role focused on realistic attack campaigns rather than checklist penetration testing. The engineer will chain weaknesses into meaningful impact, explain risks and priorities clearly, and work with security and engineering teams to ensure findings are remediated. The role collaborates with Product Security, Infrastructure Security, Security Operations, and engineering teams, and helps develop tooling and automation to extend the coverage of a small offensive security team. Success during the first year includes establishing a risk-based testing plan, completing red team or adversary emulation operations with tracked remediation, improving detection through purple team exercises, and creating reusable automation for continuous checks.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed