Blizzard Entertainment is assembling a team to build the next chapter of STARCRAFT, returning to a universe forged in interstellar war. This mission offers something new: crafting an original story-driven, open-world shooter while honoring the legacy of one of Blizzard's most beloved games. We are here to reignite this universe alongside you. We are here to make STARCRAFT, and it's about damn time. We are looking for a Senior Materials Artist II to help craft this new game for Blizzard. As a key member of the development team, you will define and advance the material pipeline, material library, and visual quality standards used across character and environment assets. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose. This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed