Lead UI Engineer - STARCRAFT | Irvine, CA

Blizzard Entertainment•Irvine, CA
•$124,000 - $229,400•Hybrid

About The Position

Blizzard Entertainment is assembling a team to build the next chapter of StarCraft, returning to a universe forged in interstellar war. This mission offers something new: crafting an original story-driven, open-world shooter while honoring the legacy of one of Blizzard's most beloved games. We are looking for a Lead UI Engineer to help craft this new game for Blizzard. As a key member of the development team, you will lead the technical direction, execution, and evolution of the game's user interface systems while helping build a collaborative and high-performing engineering team. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose. This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio.

Requirements

  • 8+ years of professional software engineering experience, with significant experience developing user interface systems for games or interactive applications.
  • Experience leading engineers, technical initiatives, or feature teams through the full development lifecycle.
  • Experience managing people, programs, or multidisciplinary efforts to achieve business and development objectives.
  • Experience shipping at least one commercially released title or large-scale interactive product.
  • Proven ability to work collaboratively within teams and foster productive partnerships across all departments.
  • Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills.
  • Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
  • Experienced and knowledgeable player of a wide range of games; able to use this expertise to enhance creative decisions in game development.
  • Strong proficiency in C++ and modern software architecture principles.
  • Extensive experience building UI systems, frameworks, and tooling for game development.
  • Experience integrating user interfaces with gameplay systems, backend services, and platform features.
  • Comprehensive understanding of performance optimization, memory management, and debugging practices.
  • Experience working with Unreal Engine and related UI technologies.
  • Experience leading technical reviews, architecture discussions, and engineering planning efforts.
  • Strong understanding of accessibility considerations and player-centered design principles.
  • Experience developing for PC, Xbox, and/or PlayStation platforms.

Nice To Haves

  • Experience leading UI engineering teams on AAA game development projects.
  • Experience developing UI editor tooling and content creation workflows.
  • Experience supporting live-service or online game features.
  • Experience integrating telemetry, analytics, or player feedback systems into UI workflows.
  • Background working on action, role-playing, social, or open-world game experiences.
  • Experience contributing to recruiting, interviewing, and career development efforts for engineers.

Responsibilities

  • Lead the technical vision and implementation strategy for user interface systems across the game experience.
  • Architect, develop, and maintain scalable, performant, and extensible UI frameworks and workflows.
  • Collaborate closely with designers, artists, engineers, and production partners to deliver intuitive and engaging player experiences.
  • Guide a team of UI engineers through mentorship, technical leadership, prioritization, and day-to-day execution.
  • Establish engineering standards, best practices, and code quality expectations for UI development.
  • Partner with technical leadership to identify risks, plan milestones, and align team objectives with broader game development goals.
  • Optimize user interface performance, memory usage, and platform compatibility for PC, Xbox, and PlayStation.
  • Drive improvements to UI pipelines, tools, and workflows that enable efficient iteration across disciplines.
  • Review designs and technical proposals, providing feedback that balances creative goals with technical requirements.
  • Foster a collaborative environment that promotes continuous learning, knowledge sharing, and professional growth.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • Relocation assistance
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