NVIDIA is building an RL Frameworks engineering team to develop and maintain open-source tools and infrastructure for researchers, model builders, and external partners. The Senior Manager, Software Engineering will lead NVIDIA’s reinforcement learning post-training frameworks strategy, build the team, and translate technical, customer, and partner signals into engineering priorities. The role covers frameworks such as VeRL, Miles, Slime, SkyRL, and TorchTitan, as well as systems they integrate with, including Megatron-Core, Ray, Monarch, NIXL, SGLang, Kubernetes, and NVIDIA platform libraries. The role involves deciding where NVIDIA should invest directly, partner upstream, and prioritize work based on customer impact, ecosystem leverage, technical feasibility, and opportunity cost. The manager will evaluate architecture and performance across training, inference, rollout, orchestration, and the NVIDIA platform; guide teams toward useful integrations; and establish measurable execution plans, benchmarking, and reproducibility criteria. The position works closely with product management, research, DevRel, customer-facing teams, hardware, CUDA, networking, math libraries, compilers, and external open-source collaborators. The manager will recruit and develop managers and senior individual contributors, establish an effective US/APAC operating model, review capacity against commitments, and define ownership and decision rights. They will coach engineers on effective open-source contributions, set delivery goals and quality standards, and drive cross-organizational work toward validated outcomes and durable open-source improvements that enable RL workloads to run well on NVIDIA systems.
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Job Type
Full-time
Career Level
Senior