Senior Level Artist

People Can Fly
Remote

About The Position

People Can Fly is seeking a Senior Level Artist with experience in the game industry and based in Europe. The role involves producing playable levels based on art direction and level design needs, creating world geometry and composition in Unreal Engine, and redesigning existing assets. The artist will block out modules and levels, create initial materials, and work within project specifications and deadlines. Responsibilities also include participating in reviews, adapting feedback, and contributing to R&D initiatives to improve pipelines and workflows.

Requirements

  • 5+ years in AAA console/PC game development including 3+ year in UE
  • Strong portfolio showcasing playable levels with created geometry.
  • Experience and knowledge of industry-standard software packages for 3D modeling. (Maya, Max, ZBrush, Photoshop, or their equivalents).
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • Experience working with Unreal Engine (or equivalent).
  • Ability to use PBR shaders and normal maps.
  • Adaptive.
  • Ability to receive and implement feedback.
  • Willingness to learn and adapt to new styles, techniques and workflows.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Self-motivation.

Nice To Haves

  • Traditional art skills along with core graphic design competencies (typography, color and light).
  • Experience working with Unreal 4/5.
  • Environment modeling skills.
  • Level Design experience.

Responsibilities

  • Produce playable levels based on Art directors vision and Level design needs with lead cooperation.
  • Creating world geometry and composition for levels in Unreal Engine.
  • Redesigning existing assets to new forms.
  • Blocking out modules and levels, creating first/proxy materials.
  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Model proxy assets.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.

Benefits

  • UK Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Poland Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
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