People Can Fly is seeking a Senior Level Artist with experience in the game industry and based in Europe. The role involves producing playable levels based on art direction and level design needs, creating world geometry and composition in Unreal Engine, and redesigning existing assets. The artist will block out modules and levels, create initial materials, and work within project specifications and deadlines. Responsibilities also include participating in reviews, adapting feedback, and contributing to R&D initiatives to improve pipelines and workflows.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed