Lead Level Artist

2KNovato, CA
$125,400 - $185,580Remote

About The Position

As a Lead Level Artist at Cloud Chamber, you will join a talented group of developers and lead a team of artists responsible for creating compelling, stylized, high-quality level art and immersive world-building. Your role involves building and fostering a collaborative process, sharing knowledge of tools and best practices, and using your experience to bring a richly imagined world to life. You will work under the guidance of the Art Director and Associate Art Director, with a solid understanding of form and composition, and the ability to work within constraints and collaborate harmoniously with other departments.

Requirements

  • 7 or more years of experience in internal game development with an emphasis on environmental art or level architecture.
  • At least 2 shipped titles (UE5/UE4 preferred), one shipped title in a leadership capacity, AAA titles preferred.
  • Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance.
  • Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively.
  • Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
  • Recent use of industry standard game editors (UE5 preferred).
  • Experience with industry-standard asset management tools.
  • Ability to support, inspire, and elevate team capabilities.
  • Knowledge of classic drawing and/or painting techniques with the ability to sketch out ideas on paper.
  • Solid awareness and sense of spatial composition and proportions.
  • Understanding of basic architecture.
  • Comfortable working in an iterative design environment.
  • A strong and empathetic leader with proven mentoring skills and a track record of supporting high functioning teams.
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Responsibilities

  • Partner with other Art Leads to manage, mentor, and inspire a team of World Builders and Level Artists.
  • Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project.
  • Collaborate with Design and Narrative Leads to create immersive and believable environments.
  • Design and improve upon the modular systems of architecture for our levels.
  • Provide objective, empathetic feedback and establish realistic development schedules.
  • Manage the day-to-day activities of the World Art Team.
  • Mentor and manage the career growth and development of the artists on your team.
  • Create and manage asset lists in collaboration with internal and external partner teams.
  • Coordinate workflow, support interdisciplinary communication, and facilitate efficient and effective building of the game world.

Benefits

  • Full range of medical, financial, and/or other benefits
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