As a Senior Level Artist at Ubisoft Montreal, you will contribute to the creation of immersive environments that support gameplay, mission content, and environmental storytelling within an open-world project. You’ll work closely with Level Design and mission teams to create cohesive, engaging, and memorable gameplay spaces. This role focuses on assembling, organizing, and integrating existing assets into the game engine to support player experience and design intentions. You’ll actively participate in creative discussions and contribute ideas to enrich mission spaces and strengthen the gameplay experience. This position is not primarily focused on creating high-resolution 3D assets or producing full environment models from scratch.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed