Senior iOS Engineer, Ads & Monetization Platform

NewsBreakMountain View, CA
$165,000 - $200,000Onsite

About The Position

Our team owns NewsBreak’s first-party monetization stack end to end — from the client, through the auction server, to our in-house ad platform. It’s a small team with wide surface area, which means two things: the distance between the code you write and the revenue it drives is very short, and you’ll own your area outright rather than picking up tickets from a queue. You’ll be the person responsible for how ads load, render, and behave on iOS — in our own app, in the SDK we ship to third-party publishers, and across the external ad networks we mediate.

Requirements

  • 3+ years of production iOS development in Swift and/or Objective-C. We care more about the depth of what you’ve owned than the exact number of years.
  • You’ve owned a meaningful module end to end — design, implementation, launch, and the aftermath.
  • Experience with ad rendering standards such as MRAID or OMID — or comparable experience rendering third-party content inside a native app.
  • Strong debugging instincts. You can work backward from a crash stack and sparse logs to a root cause without a reliable local repro, and you’re comfortable investigating systems you don’t have the source for.
  • Judgment about AI tools. You use AI coding assistants as part of your normal workflow, and you can articulate where they help you and where you override them.
  • Comfort with numbers. You’ve shipped behind experiments before and can reason about a metric moving without needing someone to interpret it for you.
  • Ownership. On a team this size, work isn’t handed to you pre-scoped — you spot problems, define them, and drive them to done. And you treat “it shipped” as the start of your responsibility, not the end.
  • Clear communicator who’s comfortable working directly with product, QA, and other non-engineers.

Nice To Haves

  • Mediation or in-app bidding experience
  • SDK development experience — public API design, backward compatibility, dependency discipline
  • Background in feed, video, or other latency-sensitive surfaces
  • Familiarity with mobile privacy and consent frameworks

Responsibilities

  • Build and maintain iOS ad functionality across our app and our publisher-facing SDK
  • Own ad rendering and the ad experience: how creatives load, display, and perform, for both rich-media and native formats
  • Own viewability and event accuracy — impressions, clicks, and billing signals have to be right, and they have to reconcile with what our partners measure
  • Own the client-side mediation layer: how we request, prioritize, cache, and fall back across demand sources
  • Integrate and maintain external ad SDKs (Google, Meta, and others) through version upgrades and platform changes, and own the tradeoffs when their behavior conflicts with ours
  • Own production health for the iOS ad stack — you’re the person who responds when something breaks, including problems originating inside vendor SDKs you can’t see into. Ad code ships in our app and in our publishers’ apps, so a rendering bug is an app stability problem, not just a bad ad
  • Measure your own work — ship behind experiments and be able to show that an experience change didn’t cost revenue

Benefits

  • discretionary bonus
  • options
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