We’re looking for a Senior Pipeline / Tools Developer with strong games and engine experience to help design, build and implement the Open Digital Asset (ODA) platform — a framework for exchanging standardized, high-fidelity 3D assets across studios and pipelines. The ODA mission is to drastically reduce technical barriers and complexity in sharing 3D assets across the Sony Entertainment landscape, thereby unlocking creative collaboration and transmedia production opportunities. Following from an initial prototype and then establishing a low-friction asset exchange across Sony Entertainment, the program aims to promote adoption further across the wider industry. The Open Digital Asset project is built on the belief that harnessing universal standards for interchange and collaboration in digital media is instrumental for the industry as a whole. This role sits at the intersection of USD architecture, real-world studio pipelines, game engines and open standards You’ll work closely with the Principal Engineer and partner directly with Sony Interactive Entertainment studios to ensure ODA provides concrete, near-term value for games teams. If you enjoy solving messy interoperability problems, care deeply about the benefit of standards, and want your work to make an impact on the industry at large, then this role is for you.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed