Senior Gameplay Engineer

E-Line Media
Remote

About The Position

E-Line Media is seeking an experienced Gameplay Engineer to contribute to the development of Endstar, a community-driven creation sandbox game built in Unity. This role involves integrating the community into the development process through mentoring, live demos, and code reviews. The position will focus heavily on mentoring and code reviews, in addition to direct contributions to the game's development. A key aspect of this role will be ensuring the moment-to-moment gameplay feel is exceptional. This is a full-time, work-from-home position.

Requirements

  • Three or more years professional programming in Unity (using C#)
  • Shipped one or more games built in Unity
  • High self-motivation and drive
  • The ability to actively participate and offer creative solutions to game design challenges
  • Excellent communication and team skills
  • The ability to effectively collaborate with a team of other programmers, artists, and designers
  • Heavy experience crafting moment to moment gameplay feel
  • Proficient in writing technical documentation

Nice To Haves

  • Experience implementing networked gameplay
  • Experience supporting a live service
  • Familiarity with Unity’s NetCode for GameObjects (formerly MLAPI)
  • Experience mentoring or teaching students to code
  • Samples of completed Unity game projects you have directly contributed to
  • Prior experience developing for or supporting learning, especially learning to make games

Responsibilities

  • Work directly with the Lead Engineer and core team on internal development for Endstar
  • Directly oversee student interns from around the world in a make-to-learn internship environment
  • Give detailed feedback on code reviews and approvals on pull requests
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