Senior Game Designer

Smoking Gun Interactive
Hybrid

About The Position

Smoking Gun Interactive (SGI), a Keywords Studio, is seeking a talented and passionate Senior Game Designer with industry experience in game design for mobile products. The ideal candidate will have hands-on experience designing systems, balancing gameplay mechanics, level design, puzzle design, and the visual/interactive elements of UI. A strong understanding of game design principles and the ability to clearly communicate ideas verbally and in writing are essential. This role requires the ability to work independently with minimal supervision and collaborate effectively with other disciplines to deliver a high-quality product.

Requirements

  • 3-5 years of experience as a game designer
  • Experience with at least 2 shipped titles as a game designer on mobile and PC games
  • Experience designing for UI centric games
  • Experience tuning of complex gameplay systems
  • Experience with game analytics and running a live product
  • Demonstrable expertise in game mechanics design and tuning
  • Excellent verbal and written communication skills, able to communicate ideas clearly
  • Ability to accept and provide direction, work well under pressure, and handle multiple tasks
  • Self-driven, take initiative and work independently without supervision
  • Experience in understanding the market and target audience for mobile, online & console games
  • Willingness to push the envelope and innovate within game parameters
  • Display a positive attitude, and passionate about gaming and striving to improve the quality of games

Nice To Haves

  • Experience with freemium game mechanics, retention and monetization strategies
  • Multi-platform development experience (Mobile, PC, Console)
  • Experience working on AAA gaming projects
  • Basic knowledge of web development (HTML, CSS, Javascript)
  • A bachelor’s degree

Responsibilities

  • Collaborate with the Lead Designer and Design Director to deliver on the creative vision for the project.
  • Work closely with the UI/UX Designer, Producer, and Client to create best-in-class experiences.
  • Build strong design documentation to be used as the source of truth for all team members.
  • Help evangelize and communicate the design vision to the team.
  • Work independently to develop, build, tune, and document gameplay mechanics to final quality while adhering to the design vision of the product.
  • Track and analyze game data, and create reports with suggested design changes based on gameplay data.
  • Adjust game mechanics designs and tune to balance gameplay mechanics based on gameplay analytics.
  • Collaborate with art and programming disciplines to achieve project goals.
  • Develop all facets of the game design on small games and contribute to all facets on larger teams.
  • Maintain a high proficiency in workflows and pipelines, collaborating to improve tools and methodologies.
  • Maintain a high level of quality in all aspects of their work.
  • Take initiative in creative problem-solving and collaborating as needed to facilitate effective resolutions.
  • Help liaise between the design team and QA.

Benefits

  • 10 days vacation leave
  • 5 paid days personal leave
  • 7 paid sick days
  • Life Insurance & Accidental Death & Dismemberment
  • Dependent Life Insurance
  • Long Term Disability (LTD)
  • Extended Healthcare Benefit
  • Dental Care
  • RRSP matching
  • Hybrid working
  • Training & Development
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