Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation! Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside. Our Design Team At Second Dinner, we believe great design ideas come from everywhere, and everyone, and it’s our job as Game Designers to collate, refine, implement, iterate, and help bring those ideas to life. We partner with every part of the studio, art, engineering, production, UX, product, analytics, and sound, to make the most fun and engaging experiences possible for our players. The Design team drives the designs of both live in-game experiences and all upcoming features and content going into the game worldwide. Your Role As a Senior Game Designer, Content Design, on MARVEL SNAP, you will be directly responsible for the design of new cards and locations, doing new and live card balance, managing our gameplay rules and interactions, and leading and mentoring other SNAP designers. You’ll work closely with project leadership as well as cross-discipline folks around the company. The ideal person for this position will have world-class design ability and exceptional communication skills. This is a 3-month contract role to start (with possible extension), but if it’s a great mutual fit, it could evolve into a full-time position.
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Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
11-50 employees