Senior Game Data Analyst

PlayStation GlobalSan Mateo, CA
Hybrid

About The Position

In Games and Publishing Analytics, we work with some of the most legendary studios in the world, supporting teams behind PlayStation franchises such as Uncharted, The Last of Us, Ghost of Yotei, God of War, and Helldivers 2. We provide end-to-end analytics for PlayStation Studios, helping teams understand players, evaluate game systems, and make data-informed decisions from early development through launch. We're looking for a Senior Game Data Analyst who brings strong analytical fundamentals, game curiosity, and the judgment to turn messy questions into practical insight.

Requirements

  • Strong SQL skills and experience working with large behavioral datasets, especially event-level gameplay data.
  • Strong exploratory analysis skills and the ability to turn raw gameplay data into clear insight.
  • Experience analyzing player behavior and game systems, including progression, combat, economy, difficulty, matchmaking, feature adoption, engagement, retention, or segmentation.
  • Experience partnering directly with designers, producers, product managers, researchers, engineers, or game leadership.
  • Ability to distinguish between similar-looking behavioral signals, such as challenge versus frustration, friction versus intentional difficulty, novelty versus durable engagement, or confusion versus experimentation.
  • Strong communication skills, with the ability to explain what the data supports, what remains uncertain, and what teams should do next.
  • A background in statistics, mathematics, economics, computer science, or another applied quantitative discipline.
  • 4+ years of analytics experience in the games industry, ideally supporting game development, live operations, player behavior analysis, feature evaluation, or gameplay systems.
  • 2+ years of experience working on a shipped game, live service game, or game team operating through rapid development cycles such as playtests, launch, live events, or content releases.
  • Familiarity with the realities of game development, including changing priorities, incomplete information, telemetry gaps, cross-functional dependencies, and decisions that cannot wait for perfect data.

Nice To Haves

  • Experience with Python, R, or statistical tooling for experimentation, causal inference, metric validation, forecasting, or behavioral modeling.
  • Experience with Looker, Power BI, MicroStrategy, Tableau, or another BI tool with a semantic layer.
  • Familiarity with Git or other reproducible analysis workflows.
  • Experience across live service or games with complex progression, economy, combat, content, or social systems.
  • Familiarity with publishing or commercial analytics, including acquisition, launch performance, campaign impact, monetization, forecasting, or franchise health.

Responsibilities

  • Lead analysis across player behavior, feature and content performance, monetization, and overall game health.
  • Turn ambiguous design, product, and publishing questions into clear analytical plans and recommendations.
  • Develop proxy metrics for player-experience goals such as pacing, challenge, friction, agency, and build diversity.
  • Combine telemetry, playtests, surveys, sentiment, and product context to evaluate whether features are landing as intended.
  • Apply judgment to imperfect evidence, including small samples, pre-launch tests, incomplete telemetry, noisy signals, and bias.
  • Support commercial questions around launch, acquisition, segmentation, campaigns, and franchise health.
  • Build dashboards and analytical frameworks that support consistent decision-making.
  • Communicate insights clearly across design, product, publishing, research, engineering, data science, and leadership.

Benefits

  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • employee discounts for Sony products
  • bonus package
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