Senior Engineering Manager, Enterprise CI for Games

Electronic Arts•Vancouver, BC
•CA$141,400 - CA$204,400•Hybrid

About The Position

Electronic Arts is hiring a Senior Engineering Manager for the Game Developer Experience (GDX) team within EA Information Technology. The role leads the engineering team building EA's next-generation Enterprise CI platform for games on a Frostbite-based foundational technology stack. The position can be based in Austin, Texas; Vancouver, British Columbia; or another core hub location in the United States or Canada, and follows a hybrid work model. The manager will lead the execution, delivery, and operation of the CI platform, including Azure DevOps CI/CD pipelines, build infrastructure, and preflight systems. They will set the platform's technical direction and roadmap, including migration of build and release to a hybrid on-premises and cloud environment, with attention to performance, cost, reliability, scalability, and game-team needs. The role also involves developing engineers and partnering with game studios, product managers, engineering leaders, and senior leadership.

Requirements

  • At least 8 years of experience in software engineering, DevOps, or infrastructure.
  • At least 3 years of direct experience managing engineers.
  • Experience building, scaling, and operating CI/CD systems, cloud infrastructure, or internal developer platforms that support multiple engineering teams.
  • Hands-on experience with CI/CD, infrastructure-as-code, containers, and cloud platforms such as AWS, GCP, or Azure.
  • Strong understanding of DevOps and Site Reliability Engineering principles, including reliability, scalability, security, and incident management.
  • A track record of measurable improvements to reliability, build performance, operational efficiency, or developer productivity.
  • Experience building and retaining high-performing teams through hiring, coaching, and performance management.
  • Clear communication and stakeholder-management skills, including the ability to drive outcomes across engineering, product, infrastructure, and studio teams.

Nice To Haves

  • Experience with Azure DevOps and Perforce, or large-scale game build systems.
  • Strong experience with other CI/CD or DevOps platforms, such as Jenkins, GitLab, or GitHub Actions, is also valued.

Responsibilities

  • Lead, hire, and develop a team of DevOps and build engineers through coaching, performance management, career development, and succession planning.
  • Own execution, delivery, and operation of the CI platform, including CI/CD pipelines, build infrastructure, and preflight systems.
  • Set engineering standards for design reviews, code quality, testing, and production readiness.
  • Set the technical direction and roadmap for the next-generation Enterprise CI platform, including migrating build and release to hybrid on-premises and cloud environments.
  • Drive infrastructure automation and scaling across cloud and on-premises environments.
  • Establish operational practices for service ownership, observability, incident management, security, capacity planning, and service-level objectives.
  • Partner with game studios, product managers, and engineering leaders to align priorities, and present progress and decisions to senior leadership.
  • Plan team capacity and workforce needs as GDX priorities evolve.

Benefits

  • Three weeks of vacation per year to start in Canada.
  • Ten days of sick time per year.
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child: 12 weeks for maternity and 4 weeks for parental/adoption leave.
  • Extended health, dental, and vision coverage.
  • Life insurance.
  • Disability insurance.
  • Retirement plan for regular full-time employees.
  • Certain roles may be eligible for bonus and other incentive programs.
  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, and complimentary games.
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