Sr Encounter Designer (Star Wars Jedi)

Electronic Arts•Los Angeles, CA
•$127,700 - $190,600•Hybrid

About The Position

Respawn Entertainment is seeking an experienced Senior Encounter Designer to help create a Star Wars adventure. The designer will work with design leadership and colleagues across Design, Animation, Code, and Art, creating memorable combat encounters and implementing them technically in UE5. The role involves using the AI cast to build cohesive gameplay moments, solving creative and technical challenges, and developing deep expertise in the encounter and AI systems to support other team members. This position directly shapes players’ moment-to-moment experience. This is a 12-month contract role, working onsite at one of the listed offices in a hybrid role. The posting also lists the work model as On Site. The position is based in Los Angeles–Chatsworth, California, or Vancouver–Great Northern Way, British Columbia. Compensation ranges are $127,700–$190,600 USD in California and $114,300–$156,200 CAD in British Columbia, with actual pay depending on relevant factors and location. Benefits vary by country. In the United States, benefits for temporary full-time employees scheduled to work full time include paid time off, sick time, paid company holidays, medical, dental and vision insurance, life and disability insurance, and a 401(k). In Canada, benefits include vacation, sick time, extended health, dental and vision coverage, and basic life insurance.

Requirements

  • At least 4 years of games-industry experience as a Scripter, Encounter Designer, Level Designer, or Mission Designer.
  • At least one shipped game title.
  • Experience with text-based scripting, visual scripting, and/or programming languages.
  • Passion for creating gameplay-driven encounters, moments, and experiences.
  • Strong understanding of game engine tools and pipelines such as UE4/UE5, Unity, or Maya.
  • Collaborative mindset and effective communication with people across disciplines and departments.
  • Positive, solution-oriented attitude and passion for the play experience.
  • Broad knowledge of games.
  • Confidence in solving problems.

Responsibilities

  • Collaborate with Design leadership and the Design, Animation, Code, and Art departments to create the next Star Wars adventure.
  • Create memorable, imaginative, and challenging combat encounters and own their technical implementation in UE5.
  • Use the AI cast to create gameplay moments and experiences that work together cohesively.
  • Solve technical and creative problems efficiently.
  • Develop expertise in encounter and AI systems and serve as a knowledgeable resource for other team members.
  • Identify complicated logic issues and design effective solutions.
  • Shape the player’s moment-to-moment experience.

Benefits

  • Paid time off (three weeks per year to start, United States)
  • Sick time (80 hours per year in the United States; 10 days per year in Canada)
  • Paid company holidays (16 per year in the United States)
  • Medical, dental, and vision insurance (United States)
  • Life insurance (United States)
  • Disability insurance (United States)
  • 401(k) (United States)
  • Vacation (three weeks per year to start, Canada)
  • Extended health, dental, and vision coverage (Canada)
  • Basic life insurance (Canada)
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Family leaves
  • Complimentary games
  • Paid time off
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