About The Position

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement. This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design. We're looking for a Senior Designer with experience across VR, first-person, and simulation experiences to help define and deliver engaging gameplay, systems, and player experiences for an ambitious Unreal Engine 5 project. As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.

Requirements

  • Proven experience as a Senior Designer on shipped titles, with a strong track record of owning and delivering gameplay, systems, or feature design from concept through release.
  • Experience working on Unreal Engine projects, with a solid understanding of development pipelines and effective collaboration with engineering, art, and production teams.
  • Strong systems design skills, capable of creating engaging, balanced, and scalable gameplay experiences while considering player progression, usability, and long-term engagement.
  • Excellent communication and stakeholder management skills, with the ability to articulate design vision, provide clear documentation, and champion design decisions across multidisciplinary teams.
  • A proactive and collaborative mindset, comfortable mentoring other designers, gathering feedback, and driving design quality throughout the development lifecycle.

Nice To Haves

  • Experience developing VR titles and an understanding of immersion, player comfort, interaction design, and spatial gameplay principles.
  • Experience working on first-person experiences, simulation titles, vehicle-based gameplay, or flight simulation projects.
  • Familiarity with Blueprint scripting and rapid prototyping within Unreal Engine.
  • Experience working directly with external clients and adapting design solutions to evolving project requirements.

Responsibilities

  • Help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion.
  • Define and deliver engaging gameplay, systems, and player experiences for an ambitious Unreal Engine 5 project.
  • Own and deliver gameplay, systems, or feature design from concept through release.
  • Collaborate effectively with engineering, art, and production teams.
  • Create engaging, balanced, and scalable gameplay experiences while considering player progression, usability, and long-term engagement.
  • Articulate design vision, provide clear documentation, and champion design decisions across multidisciplinary teams.
  • Mentor other designers, gather feedback, and drive design quality throughout the development lifecycle.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.
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