Senior Designer, Combat

Warner Bros. DiscoveryChicago, IL
$89,600 - $166,400

About The Position

The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Games family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room.

Requirements

  • 6+ years game design experience required.
  • Shipped at least 2 titles with a strong emphasis in combat design and implementation.
  • Direct experience in implementing combat mechanics (with a preference on melee-based combat) on at least 2 shipped titles.
  • Strong programming or scripting knowledge and experience required.
  • B.A. degree preferred or equivalent job experiences.
  • Ability to work well under pressure and with deadlines.
  • Excellent communication, interpersonal, and organizational skills.
  • Strong passion for action and fighting games with a focus on combat mechanics.
  • Positive attitude and collaborative approach to problem solving.

Responsibilities

  • Establishes and maintains design documentation for combat gameplay and systems.
  • Designs and builds game experiences, including implementation of characters and their navigation, combat move sets, and moment to moment gameplay.
  • Works closely with art teams to collaborate on and help define all associated visual elements.
  • Iterate with gameplay teams to drive the implementation of character combat with the highest degree of polish.
  • Analyze and incorporate user feedback from usability tests.
  • Works with personnel on R&D efforts for new game systems and creates playable prototypes as required.

Benefits

  • health insurance coverage
  • an employee wellness program
  • life and disability insurance
  • a retirement savings plan
  • paid holidays and sick time and vacation
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