About The Position

Apple is seeking a computer vision and machine learning (CVML) engineer to help build real-time 3D perception and input systems for future Apple products. The role focuses on designing, developing, and shipping core 3D perception and input technologies used by millions of users. The engineer will work closely with CVML researchers and engineers to develop perception, spatial input, and 3D tracking algorithms and software, and will invent and implement state-of-the-art CVML algorithms to address cutting-edge problems. This position offers the opportunity to help shape upcoming Apple products.

Requirements

  • Bachelor’s degree and at least 5 years of relevant industry experience.
  • Strong foundation in computer vision in one or more areas, including 3D rigid/non-rigid object tracking, multi-view geometry, and visual-inertial odometry (VIO).
  • Proficiency in Python and deep learning frameworks such as PyTorch.

Nice To Haves

  • PhD in computer vision, machine learning, robotics, or a related field.
  • Experience across both classical 3D computer vision and deep learning.
  • Familiarity with visual-inertial or multi-sensor fusion.
  • Strong C++ and systems engineering skills, with experience delivering robust, efficient algorithms.
  • Self-motivation and a proven record of prioritization and on-time delivery.
  • Experience in 3D rigid/non-rigid object tracking, sensor fusion, or SLAM/VIO.

Responsibilities

  • Design, develop, and ship core 3D perception and input technologies.
  • Work with CVML researchers and engineers to develop perception, spatial input, and 3D tracking algorithms and software.
  • Invent and implement state-of-the-art CVML algorithms to solve cutting-edge problems.
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