About The Position

Apple is hiring a computer vision and machine learning engineer for a team building real-time 3D perception and input systems for future Apple products. The role focuses on inventing and implementing state-of-the-art computer vision and machine learning algorithms for challenging problems, including 3D perception, spatial input, and 3D tracking. The engineer will work closely with CVML researchers and engineers to develop algorithms and software, helping shape upcoming products used by millions of people.

Requirements

  • Bachelor’s degree and at least 3 years of relevant industry experience.
  • Strong foundation in computer vision, including one or more of 3D rigid or non-rigid object tracking, multi-view geometry, and visual-inertial odometry (VIO).
  • Proficiency in Python and deep learning frameworks such as PyTorch.

Nice To Haves

  • PhD in computer vision, machine learning, robotics, or a related field.
  • Experience in both classical 3D computer vision and deep learning.
  • Familiarity with visual-inertial or multi-sensor fusion.
  • Strong C++ and systems engineering skills, with experience delivering robust, efficient algorithms.
  • Self-motivation and a proven record of prioritization and on-time delivery.

Responsibilities

  • Develop perception, spatial input, and 3D tracking algorithms and software in collaboration with CVML researchers and engineers.
  • Invent and implement state-of-the-art computer vision and machine learning algorithms.
  • Help design, build, and ship core 3D perception and input technologies.
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