Senior Cinematic Animator [Rainbow Six Siege]

UbisoftMontreal, QC
Hybrid

About The Position

As a Senior Cinematic Animator at Ubisoft Montreal, you will create high-quality animations for customization content and in-game cinematic sequences for Rainbow Six Siege. Your work will directly enhance the player experience through third-person content such as Victory Dances, loadout poses, and event introductions.

Requirements

  • Experience creating cinematic animation for third-person character content
  • Knowledge of keyframe animation techniques and motion capture workflows
  • Expert with Motion Builder and Maya
  • Understanding of camera work for cinematic sequences
  • Strong attention to visual quality and detail
  • Ability to collaborate effectively with multidisciplinary teams
  • Creative and solution-oriented mindset
  • Adaptability within a live production environment
  • Passion for creating memorable player experiences

Responsibilities

  • Create animations that align with the visual language and quality standards of Rainbow Six Siege
  • Produce expressive sequences using keyframe animation, motion capture data, and camera work
  • Explore visual approaches and build prototypes to support creative content development
  • Refine animations to ensure strong in-game feel and presentation
  • Collaborate with technical animators, directors, and partner teams to deliver content on schedule
  • Support the evolution of the game’s visual quality by sharing expertise across teams
  • Solve artistic, technical, and production challenges through creative problem-solving
  • Adapt workflows to the realities of a live game production environment
  • Maintain a high level of quality and consistency across delivered content
  • Contribute to cross-discipline collaboration throughout production
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