People Can Fly is seeking a Senior Asset Artist with a focus on Hard Surface modeling to join their game development team. This role is open to candidates based in Europe who have experience in the game industry. The studio is known for its work on shooter titles and is an experienced Unreal Engine studio, currently working on several exciting projects including Gears of War: E-Day, Project Echo, and Lost Rift, as well as exploring VR and other unannounced projects. The Senior Asset Artist will be responsible for maintaining artistic direction and quality, producing high-quality environment assets and props that align with the project's universe and visual direction, and working within given deadlines and pipelines. The role involves modeling inorganic and sculpting organic asset kits, bug fixing, contributing to R&D, and providing/implementing feedback. Collaboration, knowledge sharing, and supporting recruitment and onboarding efforts are also part of the responsibilities. The artist will model and texture both high poly and low poly assets.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed